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FINAL
FANTASY III
Super Nintendo
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FINAL
FANTASY III, though not the most recent Super
Nintendo game by Squaresoft, is certainly one of its most memorable.
The words "epic,"
"stirring," "gorgeous," and "addicting" all describe
FINAL FANTASY III. Its
involved plot, charismatic characters, and its
brilliant music easily outweigh its flaws, raising this RPG to the
highly recommended status. In what other fantasy RPG does a character
sing in an opera?
Perhaps FINAL
FANTASY III's worst feature, aside from the wretched
English translation, is its awkward and frequent combat. In any unsafe
area, just wandering around will result in countless random encounters.
This is great for the terminally bloodthirsty, but is frustrating for
the plot-driven player. Worse, the combat screen shows the characters
striking empty air, with the damage "magically" appearing on their
opponents. The combat music, however, helps tip the scales into the
tolerable range.
In fact, the music
is part of what makes FINAL
FANTASY III work so well.
Each character has a theme song, and some of the melodies are
hauntingly beautiful. The tragic tales that many of the characters have
to tell are also well-crafted and superbly told. Together, the stories
and songs make an impressive combination. The two drawbacks of the
character histories are that (1) the player loses control of the
scenario whenever a character history or crucial scene is narrated, and
(2) some insights are not revealed without the right combination of
characters at key times and locations. Both of these flaws, however,
are strengths in other ways.
The story revolves
largely around the young woman Terra. She has the
rare inborn ability to use magic, for which the Empire wishes to use
her. Her past is a mystery. Her first companion is a young man named
Locke, who is the Japanese anime ideal of a handsome young thief
("Treausure hunter!" Locke insists).
Soon the other
characters begin to converge: King Edward, who is both an
inventor and a would-be Don Juan; Sabin, Edward's twin brother, who
willingly lost the throne by a coin toss; Celes, the young woman
ex-general for the Empire; Cyan, the warrior who loses his family to the
Empire; Shadow, the mercenary whose dreams are nightmares; Gau, the
abandoned boy raised by animals, and many others. Almost all of them
have their own stories to tell, stories that come out slowly as the
adventure continues.
There is also a large,
complex plot thickening at the same time. It
concerns the Empire, magic, betrayal, and absurd quantities of power.
However, it's really the characters that steal the show. As a warning,
the plot is a tad slow in coming and for a while the game is horribly
linear, but there is such depth and development within the game that one
can easily forgive this.
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Interface: |
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Good, mostly intuitive (aside from Sabin's special attacks). |
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Players: |
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Single player, operating up to four characters at once. |
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Combat: |
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Combat is, unfortunately, artificial and a tad slow. |
Play time: One can
easily play this game for sixty hours or more if one
is looking for all the hidden scenes, such as the one in which Gau
realizes who his father is (try to find this one; it's worth seeing Gau
in a tailcoat).
Hints: Try to keep
everyone alive; there are certain secrets that come
to light only with the survival of certain characters. Supposedly there
is a secret ending as well. Oh, and have fun playing with the Empire's
flush toilets.
Other comments: The
detailed plot, characters, and music far outweigh
the awkward combat, bad English, and some linear gameplay.
FINAL FANTASY III, by
the way, was released in Japan as Final Fantasy VI, and
its plot has nothing to do with the previous Final Fantasy games.
Rating: 4.5 (out of 5) Highly recommended!
--Eri Izawa |
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