![[RIAP WRITES]](images/section_riap.gif)
 |


by Chad Kime
Several issues ago, I covered the economics of the entertainment and the
Anime industries. For this issue, I will build on that concept and discuss
marketing.
Marketing is the pseudo-science of getting a product exposed to a
market (hence market-ing). This can be accomplished by advertising (paid
exposure), publicity (public exposure, usually through the press), or
promotions (conventions, special perks and programs, etc.). Each method
has its own advantages and disadvantages, and generally targets specific
markets or audiences.
I divide the markets into three general categories: hard-core,
general, and retailer. The hard-core market is made up of all individuals
for whom the product is expressly intended, and who would have an interest
in the product. The general, or mainstream market consists of all individuals
possessing a pulse, and that is about as specific as it gets. The retailer
market consists of store owners, product buyers, distributors, sales reps,
and anyone else who would possibly have an interest or a role in the selling
of the product to a consumer. These definitions work for any product, and
thus generalize well. For example, for AD Vision's videos, the markets
would be Anime fans (Hard-core), people everywhere (general), and video or
comic store owners (retail), while for the makers of Irish Spring (the soap),
the markets would be anyone who bathes regularly, people everywhere, and
grocery stores.
Reaching these various markets is not the challenge; a few well
placed advertisements and reviews in the appropriate magazines (Animerica,
Entertainment Weekly or Video Store Magazine), and a few conventions will
expose a product to the correct audience. The trick is to effectively
market with a budget.
Even Disney, who frequently spends in the $20 million range for
advertising its feature films, is on a budget. For example, you never see
a Disney Booth at your local conventions because Disney figures that if
you are interested in their films, you will own a TV, and if you own a TV,
you will have seen one of their hundreds of commercials for the movie, or
one of the hundreds of product tie-in commercials - Happy Meal anyone?
By advertising to the mainstream, they figure they have already covered
everyone and therefore, there is no need to do targeted marketing since
it would be an overlapping and redundant effort. The only additional
effort Disney may make would be towards retailers (especially since the
video usually comes out after the initial marketing push has ended) with
lavish parties at the VSDA convention (Video Software Dealer's Association)
and full page spreads in VARIETY,
HOLLYWOOD REPORTER,
BILLBOARD and/or video store trade journals
(VIDEO STORE MAGAZINE
(VSM) or
VIDEO BUSINESS (VB)).
Anime companies work in much the same way, but with much smaller
budgets than do mainstream movie companies. While Books Nippan may be
extreme in its spending habits, or lack there of (roughly $15,000 per year),
I do not see a great deal of pricy advertising from any of the other
companies either. I suspect that $10,000 would be considered an extremely
high budget for all but the most successful titles. To put $10,000 in
perspective, consider the following: a full page advertisement in Animerica
(color) costs more than $1,000 (for one month), a full page B&W advertisement
in Diamond Comic Distributor's PREVIEWS is $800
(for one month), and
a 4" classified B&W ad in VIDEO STORE MAGAZINE
is $400 (for one
week, the full page ad would be $8,000 per week, add $2,000 for
color!). While these costs can be reduced by contracts, the reduction is
not especially drastic, and even $10,000 can be spent very quickly.
Anime companies cannot use the blanket approach of flooding as
much of the general consciousness as possible, therefore Anime companies do
not generally advertise on TV (not to mention that TV is extremely
expensive). However, companies such as Central Park Media (US Manga
Corps, Anime 18, Software Sculptures) and Manga Entertainment have managed
to get their films reviewed by Siskel & Ebert, and thus have effectively
used the generated publicity to expose their product to mainstream USA.
Cable TV (Sci-Fi Channel, Cartoon Network, etc.) has also increased the
exposure for Anime by airing several films from Orion/Streamline and,
again, Central Park Media. This is usually the bulk of the mainstream
marketing efforts since these methods are either low cost or actually
make some money (cable TV licensing fees), but these techniques do allow
a general market to have the opportunity to be familiar with the product,
and ensure that any Hard-core fans have a more general opportunity to become
aware of specific products.

|
 |