 |

Weekly Jump Briefs (continued)
YU-GI-OH!
by Takahashi Kazuki
Started in #42, 1996 (13 volumes available)

Overview: Life for Yuugi, a shy high-school boy, changed when
he finished solving the Millenium Puzzle, a 3D
jigsaw puzzle that took him 8 years to solve. From that day on, he
developed a second "dark" personality that challenged any wrongdoers
to a Shadow Game where losing meant more than just losing a game.
Now, Yuugi sets out with his friends to battle Pegasus, the creator
of the hit card game Magic & Wizards, to save the soul of his
grandfather. Yuugi is one game away now, but Pegasus has the upper
hand in the duel with his Toon deck. What can he do to survive?
This IssueBattle 127: The Challenge to the
Impossible!! - Pegasus pulls out his Toon World card, and
the Toon Dragon Egger defeats Yuugi's Boulder Soldier.
Yuugi tries to attack the Toon Mermaid with an Elven Swordsman.
The Swordsman cannot damage a Toon character, and falls
to the Mermaid. Yuugi, left with 1400LP,
wonders if he has a chance now that his mind is read by Pegasus'
Millenium Eye and his attacks are all nullified by Toon World.
He puts an Imp on defense, but Pegasus releases the Gorgon's
Eye trap carda permanent trap card that petrifies any defensive
monster. Pegasus then uses a Copycat card to create a Toon
Demon from Yuugi's dead Demon's Summon card. The Toon
Demon defeats the Imp, and Yuugi is left with 900LP. Yuugi pulls his Black Magician from
the pile. Pegasus laughs and asks if Yuugi wants to give up. Yuugi
refuses to give up, and puts down the Magical Silk Hat with the
Magician. Pegasus laughs again, saying that he knows where the
Magician is hidden... but the Toon Demon misses. Pegasus
looks in shock... but now sitting in front of him was the normal Yuugi,
who tells Pegasus that he only read Dark Yuugi's mind.
HOUSHIN ENGI
by Fujisaki Ryu, based on the translation by Anou Tsutomu
Started in #28, 1996 (14 volumes available)

Overview: Taikoubou is a sennin (a wizard of sorts) sent on
a mission to seal away the souls of the evil temptress Datsuki and her
henchmen. She is ruining the land of Chouka by controlling its king. But
this project, called the Houshin Project, had to do with much more than
just Datsuki's whims. Now, the sennin of Kongrong must settle a
final score with their long-time rivals from Kingou.
This IssueEpisode 136: Death Battle II ~
Fugenshinjin - Taikoubou remembers when he was fishing with Fugen
long ago. He stabs himself with his Dashinben to keep himself from
falling prey to the sleeping pills Fugen fed him. Meanwhile, Bunchu
arrives at where Fugen is, and asks for Taikoubou. Fugen asks if there
was a peaceful solution. Bunchu decides to lend an ear. Fugen asks to
put their powers together to defeat Datsuki together. Bunchu replies
that all he cares about is the Ying Dynasty and that his true intent was
for Kongrong and Kingou to annihilate each other. Shinkouhyou looks over
the proceedings from afar, and muses that Bunchu will win because he is
basically strong enough to counter all of Kongrong's Juunisen (top 12
warriors of Kongrong). But it was to be decided whether or not the
"guidepost to history" pointed to Bunchu. Fugen releases his powers to
repel attacks, but finds out his powers are not enough to repel Bunchu's
attacks.
RUROUNI KENSHIN
by Watsuki Nobuhiro
Started in #19, 1994 (25 volumes available)

Overview: Himura Kenshin is a swordsman with a dark past who fights
with his reverse-blade sword against evil in the Meiji era. The momentary
peace granted him after the battle against Shishio and company quickly comes
to an end as Yukishiro Enishi, Kenshin's brother-in-law, arrives in Tokyo
with one agenda: revenge. Kenshin manages to see the truth behind the
tragedies planned out by Enishi; now that the crew has arrived at Enishi's
mansion, how will they rescue Kaoru?
This IssueAct 237: Friendly Fire - Kenshin yells
out towards the mansion on the island that he wants to settle the score. He
proposes to wait half an hour to act to see if they can settle things without
bloodshed. Meanwhile, Enishi tells Heishin to get lost, saying there was no
chance that he would lose. He then goes to tell Kaoru that Kenshin was on
the island to be killed by him. Meanwhile, Heishin smiles that while he and
his henchmen were no match for Enishi when he has blood vessels popped up on
his face.... but they now had the chance to do the revenge-seeking for
Enishi. Saitou notices Heishin and company approaching. Aoshi, Yahiko, and
Sanosuke stand up to fight the four henchmen. 
If these stories interest you, consider joining the Weekly Jump Mailing List
to share your love of Jump with other people all over the world!
Weekly Jump ©1999 Shueisha
¥220
Where to buy |
 |