 |


Copyright © 1997 Sega Enterprises, LTD. / Bandai Visual /
Animate Film
Copyright © RED 1990, 1997



|
 |


by Michael Poirier
I'll admit that SAKURA WARS features an
interesting premise: early 20th century Tokyo is under assault by
mechanized demons and only a team of six young women with spiritual
powers and steam-driven robots can defend the capital. Naturally the
girls don't always get along, and the fact that they are performers
in a popular opera company only adds to their tensions. The mixture
of different personalities, out-of-the-ordinary mecha, and the
occasional theatrical routine had the potential to be highly
entertaining... or so I believed.
Here is how SAKURA WARS 2 totally
lost my interest: what is the best way to bring these talented but
troubled ladies together? Assign a dashing young man to be their
commander, of course! This video very quickly turned into a miserable
60 minutes of irritating sexism, dopey melodrama, lack-luster action
scenes, and some truly insipid dialogue.
I was extremely unimpressed with virtually every dimension
of this production. Each of the characters seemed to be flaccid
stereotypes of various nationalities, and the plot skipped around
like a broken record. The girls' reaction to the new commander Ohgami
is completely passed over, as the viewer is taken from the ladies
squabbling to suddenly relying on their feckless leader for everything
from combat routines to picking out dresses. The dubbing was
particularly painful as well with the English actresses
attemptingand failingat French, German and Chinese accents.
Overall, the animation is run-of-the-mill quality, which is
disappointing for an OVA series. I found the
action scenes to particularly uninspiring. The mecha look like garbage
cans with exhaust valves and the fight choreography was little more
than the pilot announcing some special move until the demon-bots
explode. Of course, SAKURA WARS is based on a
Sega game so maybe it was too much to expect any actual movement out
of the mecha. I think it's sad that the creepy ninja stagehands that
haunt the Imperial Theater turned out to be more visually interesting
than the robots.
Ultimately though, the one thing I really can't stomach in
any anime is preaching. "I want to shine my own ray of hope in this
dark city," pronounces the pathetic Ohgami as he inspires the girls
to stage Shakespeare's "Midsummer's Night Dream." He goes on to say,
"I have learned that to fight evil you have to use your happiness
and your pain." Good grief. Too bad his idea of fighting evil turned
out to be a bunch of squealing women and the occasional glowing sword.
Back in EX
4.3, Darold Higa said of Volume 1 that the series had promise.
I'm sorry to report I believe that that potential was wasted. This show
doesn't bother to develop its characters, yet it treats the action as
secondary to the melodrama; that is unforgivable. SAKURA
WARS 2 is saccharine, but not sweet. 
Released in North America by A.D.V. Films
VHS, 60 minutes
order# ¥price
English Dubbed: VHSSW/002D $19.98
English Subtitled: VHSSW/002S $29.95
Available now in the USA
Where to buy |
 |