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EX: When we last talked,
you were at Sunrise. What prompted you to leave and start your own company?

Minami Masahiko: Well, that certainly is a
difficult question. Part of it has to do with one's way of thinking. Sunrise
is a big company, so being a producer, one can't do everything. You're just a
part of the system. But I wanted to be more involved in the entire process.
And at Sunrise, you had to consider the entire company, not always the
production first. I wanted to be more face-to-face with the creators and the
clients. And so the best way I thought was to be independent.
Also, I was thinking that at age 37,
this is the right time to be independent. But it's very difficult. Reality
bites sometimes, as they say.
EX: How do you feel about
the increased use of computers?

MM: It expands the ways we have to express
ourselves. We're looking for the balance between the good side of traditional
and CG animation. CG and digital
are good for creators because they provide new means of expression for their
visions.
EX: What would you like Bones
to be in five years?

MM: I want to do an original production from Bones.
We already have some things in development.
I want us to be putting out new, original things. Not in
terms of five or ten years from now, but always putting out new shows for viewers
to watch. Whether its robots, shoujo, comedy, or horror. Although horror is out of
style now, though.
We've actually got a new show in production. It's called
HIYOU SENKI. The character designer is Osaka Hiroshi
(V GUNDAM) and the mecha are done by Ishigaki Junya (one
of GUNDAM WING's mecha designers). The director is Amino
Tetsuro (MACROSS 7).
It's set in the end of the Edo/Bakumatsu period in Japan.
There are these eight-meter tall "robots" called mechanical dolls. They use springs
and baleen (from whales) for their motors. And these festival carts change into
these mechanical dolls. It's going to be 26 episodes and
starts at the end of July.
EX: Which is easier to do,
13 or 26 episodes?

MM: Well, for a thirteen episode series, there's so
much energy required for the background, setup, and world view. I don't think
it's enough. But 26 episodes is more efficient. With
13 episodes, it's too short, you can't do side stories or
character stories. You just follow the main story and that's it.
EX: What about
52 episodes?

MM: Well, it's not impossible (laughs). But it's
tougher in other ways. The production is very long. A year long show is a lot of
work, so oftentimes it's split into two shows nowadays. Also, sponsors aren't
always very willing to put up money for such long productions anymore.
Suddenly, I look up from my notes, and there is Mr. Kawamoto sitting across the
table from me. He had arrived in the middle of Mr. Minami's last answer and I
hadn't noticed until just now.
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