![]() |
![]() |
![]() ![]() |
![]() |
...continued from previous page
EX: Ein's going to be in it?WS: Yes...
EX: Ein's my favorite
character!
EX: What is that supposed to
mean? (laughs)
EX: It's Kawamoto-san's
favorite character too!
EX: Anyway, how did you come up
with the data dog concept?
EX: If you had done it, who would you have cast as Ein's voice? WS: I don't know... That would have been really hard.
EX: Kawamori-san also worked on
COWBOY BEBOP. What did he contribute to the show? |
|
EX: That was one of the funniest episodes... WS: We just wanted to do "something stupid." Actually, I'd say it's 90% stupid, and 10% something very moving.
EX: Is directing a movie different
from directing a television series? How? |
EX: Did you have a specific idea of how you wanted the characters to look? WS: I had rough images, but Kawamoto-san came up with the designs and I picked the ones I thought were most appropriate. Since I can't draw, it's Kawamoto-san's job to come up with them. I leave that to him. I only select them. |
|
EX: Did the rejected designs ever turn up as "incidental characters" or anything? WS: No, those rejected were just never used.
EX: Did you have trouble finding
a look for any one character?
EX: What's next?
EX: What would you like to say
to your fans outside of Japan?
EX: Yes! |
And with that final interview concluded, we left to let them get back to their busy work schedules and we boarded the train back to Tokyo, secure in the knowledge that there are still people who care so much about this medium and their work. And
Special thanks to Hasegawa Hiromi for translation assistance during the
course of this busy day. |