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Copyright © 1999, 2000 Square Company Ltd.





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by Kenneth Lee
Those unfamiliar with Square's FRONT MISSION series may be
bewildered by the sudden release of FRONT MISSION 3 in the
U.S. on the Sony PlayStation. Indeed, many may be wondering
if a "Part 1" and "Part 2" ever came
out for FRONT MISSION, and rightfully soSquare never
did release any games of the FRONT MISSION series overseas
until now. The U.S. PlayStation is truly becoming a
"landmark gateway" for allowing previously
never-before-released-in-the-U.S. games to be brought over.
And gamers should be thankful for this godsend in the form of FRONT
MISSION 3, a tactical mech strategy/role-playing game from the kings of
RPGs, Squaresoft.
Like most of Square's other series, FM3 requires no prior
knowledge of the earlier FRONT MISSION games to enjoy this
oneits story and characters are all unique to this game. Indeed, it is the
story and characters that are at the forefront of the appeal of this game. From the
powerful story and intriguing characters, to the refreshing modern world setting, to
the fully customizable mechs, FRONT MISSION 3 proves to be an
awesome game that is already a classic for the PlayStation library.
One of the most difficult aspects of the gaming industry as a whole is the
cyclical nature of hardware and games. Usually the best gamesin terms of technical
achievement with graphics for a particular system, solid story/gameplay, and overall
high production valuescome at the end of a system's life cycle. Look at
the SNES and Saturn. And now, the PSX
with games like FRONT MISSION 3. The "difficult" aspect of it
all is that while these great games are coming out at the end of a console's life
cycle, many of them might be forgotten or overlooked, as retiring consoles are usually
replaced by "next generation/super consoles," in this case, the Sega Dreamcast and
PlayStation 2. With these new consoles, gamers are easily wooed
by the amazing new graphics, and as a result lose sight of the gems of the older
consoles that they've had for years already. Such might be the case with
FRONT MISSION 3, as the graphics can't hold a candle to the
next generation consoles visual power, but it still holds up admirably well based
on PlayStation 1 standards.
While the graphics aren't exactly stunning, they are still quite amazing in
terms of visual choreography. Square's use of excellent cinematography and many in-game
cut scenes combine to create a powerful, believable world and story about political
espionage, back-stabbing and world domination, all while keeping the action and
interest level high throughout. The mechs themselves are pretty standard, low-poly
models, and their texture maps do get pixelly at times, due to the ambitious nature of
the gameusing in-game cut scenes to zoom way in or way out to portray the gripping
story. One can only imagine what this game would look like with the power of the
PS2 or Dreamcast. There are also ample amounts of movie-quality
CG movies that are spaced out across the game and that also
help make it more enjoyable.
Yet, if you can look beyond the graphics, what you'll find is a powerful and
amazing story. Trust me when I say that FRONT MISSION 3 is a
flat-out awesome game. I had initially believed that this might one of those boring,
hard-core mech simulation games that only a die-hard GUNDAM
otaku could get into. But I am glad to say that I was severely wrong;
FRONT MISSION 3 carries with it a very believable and epic
story that serves as the cornerstone for this strategy/RPG game.
Essentially, what you have are two entirely different storylines in
this one package. And each storyline is totally separate (but intertwines) with the
other, which each one lasting for a good 60-80 hours of gameplay.
Talk about value. The most amazing part is playing through either Emma's or Alisa's
story and finding out how they intertwine with one another and seeing the war and
struggle from both sides' perspectives.
The game takes you on a worldwide journey across many continents, from the
futuristic Japan OCU, to the Philippines, to China (the
DHZDa Han Zhong), all in search of a stolen "super bomb"
that leaves no radioactive fallout, and as a result, it can be used nearly anywhere
with no other repercussions except the annihilation of the specific target you intended.
Not only are there two different storylines, there are also two major aspects
to the game: the 3D strategy/mech combat section, and the
non-combat "adventure" section, where you engage in dialog conversations and search
the Internet! The mech combat alone is worth the price of admission, as you are allowed
to fully customize your giant robot, changing its colors, different parts, different
weaponseven its onboard computer can be changed, as well as the ability to rename
the robot.
From there, you can take it into battle and here the game resembles
FINAL FANTASY TACTICS: you get a 3D battle
map, and each of your units and the enemies' are represented on the field. It is
turn-based, and as you move to attack (or get attacked) the camera will zoom in to an
awesome close-up of your mech dealing major damage to the enemy with whatever weapon
you chose. It is here that you can really relate to your mech, as all the changes you
made to it are shown in real-time in the game. One aspect that keeps the game
challenging is the "special powers" that each mech part contains. By using that piece
over and over again (under its specified conditions), there'll be a chance that you
might unlock its latent ability/special move. From there, you can assign it to your
onboard computer and you'll always have a chance to activate it in the future.
The non-combat side of the game is just as intriguing. It is reminiscent of
the classic "graphic adventure" games on the Apple and IBM's.
You basically have key locations that you can visit, and with a cursor you highlight
a section to visit. You'll then jump to that location and from there a drop-down menu
shows various actions you can do, like "Talk" or "Buy" (if you're in a part shop),
etc. From here, you try and uncover clues and other information necessary to go on.
Also, at any time you can access a portable "Network" system that hooks you
up with FRONT MISSION 3's version of the Internet. You can send
and receive e-mail, as well as browse "web pages" and find out secret information
from hackers, etc. You can even hack into various web sites to find out more
important information! Overall, this section of the game is very intriguing and very
refreshing in this day and age of generic sports, shooters and fighting clones.
Overall, FRONT MISSION 3 is a true classic and
must-play game for anyone interested in a great story with refreshing gameplay. From
the mature (war, death, and world domination) story, to the great mech battles this game
comes highly recommended. FM3 holds more entertainment value
and interest than all of the PlayStation 2 titles put out to date combined! Kudos
to Square for bringing it to the U.S.

Rating: 9.4 / 10


Sony PlayStation
Strategy / Simulation
1 Player
SLUS-01011
$49.95
Available now in the U.S.A.
Where to buy
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