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RIAP specific terms
Slide-in, slide-out: Why spend all that time, effort, and money
animating the legs of your character walking onto and off of the screen?
Just move the camera in closer so that their legs are cut-off and just slide
them on and off the screen! Great solution for those tight budgets and
short deadlines.
Explosion background: Isn't it enough that some poor villain's head
exploded in a big, fiery plume of flame? It would be enough if it was
animated in America, but not in Japan! In anime, all that blood, and bits
of brain and bone and light have to be painted on, and in most
cases, onto another background as well!
Emotional Japanese Wind: We could be in a submarine 20,000 leagues
under the sea (e.g. NADIA) but there will always be the divine wind
that ruffles the hair and clothes of our hero if anything dramatic ever
happens. (The Wind also blows a lot in video games.)
Recycle: In the US, when a character is doing the exact same motion
over and over in a scene (e.g. waving a flag), this is known as a
"cycle". When an anime character is doing the exact same motion over and
over, but in two separate episodes, this is known as "recycle".
Kenardian particles: RIAP once had an animator who would animate a
single speck of dust if he thought it would make it look more
"realistic like "AKIRA" (in his words). These sub-atomic particles are
nearly impossible to paint and often just got lost among the other,
neighboring atoms. Not yet officially recognized by physicists because of
the controversy surrounding their existence (no one has actually seen one of
these yet), these particles are named after him.
Streaming (or Speeding) Background: It's always good to have your
anime characters run fast or be able to fly. That way, the background
painter doesn't have to paint out such dull things as walls, random
buildings, telephone poles, etc. Instead, he can just paint a smear of
colors on a long board which zips past in the background!
Animate off-screen: Animate off-screen? What the point?! Who'll ever
see it? The real cool thing about animating off-screen, as opposed to
on-screen, is that it looks like you've done
animation, but you haven't lifted your pencil! For example, say you have
any mech from GUNDAM. That's pretty hard to draw, much less animate! Now
suppose that mech has to turn around. Better yet, suppose you are the
animator and this has to be done in the next hour.
What would you rather do? 1) Have someone build the plastic kit, hold it up
and spin it at 10 degree rotations while you frantically sketch what it
looks like at each rotation? or 2) Fire a stabilizing lateral thruster
causing the mech to drift off screen and then, a few seconds
later, have it drift back in again only now its completely turned around?
The choice is obvious: Save your sanity! Do the "work" off-screen!
Emotional speed lines: Regular speed lines are used to indicate
something zipping around. These were invented by comic strip artists who
have to work with still frames only. Say that a baseball is traveling from
right to left across a comic strip panel. The artist draws a baseball in
the middle of the panel, but without the speed lines, the reader has no idea
which direction the ball is going. To show that the ball is moving from
right to left, a few horizontal lines are drawn to the right of the ball
making the ball look like it might have hair (but no one seems to see it
that way). When used to accent extreme shock or fear in anime, these lines
are usually very thin, straight, long and vibrating. I suppose one is to
"feel" the intensity of the emotion being projected by the character by
actually seeing it streaming out of him.
Emotional background: Did you ever notice how many backgrounds
aren't real in anime? There's a lot of them! Here's a case of
fanboys claiming anime is more "realistic" when, in general, that's just not
true. The more exaggerated the show, the fewer realistic backgrounds
there are! Don't believe me? Just ask yourself what happens when an anime
character experiences "love-at-first-sight": the background suddenly changes
to flowers or big shimmering balls start floating in mid-air. This is NOT
realistic! Neither are lighting bolts of shock,
flocks of flying birds or kanji or Cup Ramen (as in CITYHUNTER)
floating behind a character's head. Maybe I'm speaking out of turn here,
but none of these things has ever
happened to me. Although amazingly effective, emotional backgrounds still
have not caught on in America! I really think its because people "feel"
them rather than "see" them.
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